Reviewed · ESCAPE GAME TOURS
Discover Mons while playing! Escape game – The alchemist
Mons becomes your game board in The Alchemist, a two-hour urban escape game built around a witchcraft accusation. You follow a mobile application through the streets, meet witnesses through the story, solve puzzles, and decide if Josyne deserves defense or blame.
I like the private format, which lets your own group work at its own speed, and the price is hard to ignore: $23.26 for up to six people. I also like the unusual way it adds a story to a city walk. The main caution is audience fit. The scenario may appeal more to families with younger children than to every group of adults in their twenties and thirties.
In This Review
- Key points at a glance
- Start at Place Saint-Germain in Mons
- The alchemist investigates Josyne’s accusation
- How the two-hour route works
- What your smartphone does, and what your group must do
- A flexible schedule for a day in Mons
- Is $23.26 good value?
- Who will enjoy this most?
- Practical details before you book
- My call: book it for the right kind of fun
- FAQ
- Where does The Alchemist start?
- Where does the activity finish?
- How long does the game take?
- What time can I play?
- How many people can join one booking?
- How much does the experience cost?
- What do I need to take part?
- Can I cancel for a full refund?
Key points at a glance

- Mons becomes the playing field: You move between points of interest instead of sitting in a traditional escape room.
- Josyne’s witchcraft case drives the story: You investigate witnesses and decide how to judge the accusation.
- One smartphone is enough: The application provides the route, puzzles, and missions.
- A private group can include up to six people: You play only with the people in your booking.
- The schedule is unusually flexible: You can begin for a two-hour session at any time from midnight until 11:30 p.m.
- The value is strongest for groups: At $23.26 per group, the cost is modest when divided among six people.
Start at Place Saint-Germain in Mons

Your starting point is Place Saint-Germain, written in the booking information as Pl. Saint-Germain, 7000 Mons, Belgium. This is also where the game finishes, so you do not need to arrange a separate pickup or find your way back from another part of the city.
The supplied tour summary names Ghent as the location, but the actual meeting point, story, and route are all tied to Mons. I would use Mons as the decisive detail when planning your day. If you are staying in Ghent, check your transport plans carefully before booking, since this is not a Ghent walking game.
The point of the start location is not simply to gather a group. It is the opening of a self-guided investigation. From there, the application leads you to different points of interest, where you solve puzzles or complete missions connected to the story.
You do not receive a traditional guide walking beside you. Your smartphone is the tool that gives the experience its shape. That makes the game easy to fit around a day in Mons, but it also means your group needs to stay alert to the application and its instructions.
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The alchemist investigates Josyne’s accusation
The story puts you in the role of an alchemist. A villager named Josyne has been accused of witchcraft, and your job is to find out why. You investigate the accusation by solving puzzles posed by different witnesses.
That setup gives your walk a clear purpose. Instead of simply following directions from one point to another, you are looking for clues within a fictional case. Each puzzle helps you understand the accusation and moves you toward a final judgment.
The central choice is simple but useful: defend Josyne, or support the witchcraft accusation. That decision gives the game a little more weight than a string of unrelated riddles. You are not only trying to finish the route. You are also deciding how to interpret the evidence presented by the witnesses.
The available information does not list the individual stops or identify the witnesses by name, so you should not expect a detailed landmark-by-landmark itinerary in advance. The application reveals the route as you play. This works well for anyone who enjoys a little uncertainty, but it may frustrate you if you want to plan every stop before arrival.
How the two-hour route works

The game guides you through Mons to several points of interest. At each location, you might need to solve a puzzle or carry out a mission. The exact challenges are not described in advance, which is part of the appeal of an escape game.
I would allow the full two hours rather than treating the advertised duration as a rough suggestion. Your group may move quickly through some tasks and spend longer on others. Reading instructions, discussing possible answers, and getting everyone involved can take time, especially with six people.
The route combines movement with problem-solving. That makes it different from a standard city tour, where you mainly listen and look, and from an indoor escape room, where you stay in one place. You get a reason to notice the city around you, but the game remains the main focus.
This format can be especially good for families who want an activity with a clear goal. Younger players may enjoy the mystery, the missions, and the chance to make decisions as part of the team. Adults should know that the tone may feel more playful than scholarly. It is a game set in Mons, not a formal lesson about the city’s past.
The experience ends back at Place Saint-Germain. Since the route is circular in practical terms, you can plan your next activity from the same central meeting area without arranging a return transfer.
What your smartphone does, and what your group must do

You need only your smartphone to take part. The application guides you to the different points of interest and presents the puzzles and missions. That keeps the setup simple and avoids the need to collect physical game materials.
The tradeoff is that the quality of your experience depends on how well your group works with the phone. One person may naturally take control of the screen, while others hang back. I would make a point of passing the phone around and letting different people read clues, suggest answers, and lead the next decision.
A group of up to six is allowed. Six people gives you plenty of ideas for a difficult puzzle, but it can also create noise and competing suggestions. A smaller group may feel more involved at every step. The private booking means you do not have to solve clues alongside strangers, which is a major advantage for families and friend groups.
The application-led format also gives you some independence. You are not tied to a guide’s pace or to a fixed departure with other participants. At the same time, you do not have a guide to explain a puzzle in person if your group gets stuck. That is worth considering if your party prefers a fully supported activity.
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A flexible schedule for a day in Mons

The game is available for two hours at any time between midnight and 11:30 p.m., from Monday through Sunday. That is an unusually broad window. You can fit it into a morning, afternoon, evening, or another open slot in your day.
The late-night availability sounds flexible, but I would still think about practical conditions before choosing a very late start. The supplied information confirms the schedule, but it does not describe lighting, crowd levels, or how the route feels after dark. If you want the simplest experience, daytime gives you more natural visibility while moving between points.
The same flexibility can help families and friends with different schedules. You are not forced into a narrow departure time, and there is no separate guide meeting to coordinate. Confirm the exact time you select, then plan to be at Place Saint-Germain ready to use your phone.
The stated operating period runs from April 3, 2021 through June 16, 2026. Since schedules can change, I would check the available date before making firm day plans, particularly if you are booking close to the end of that period.
Is $23.26 good value?

At $23.26 per group of up to six, the price is low for a two-hour private activity. If six people play, the cost works out to roughly $3.88 per person. Even a group of four pays about $5.82 each, before any other personal spending in Mons.
That price makes the game attractive as a light activity between larger plans. You are paying for a structured route, a story, and digital puzzles rather than a long guided tour or admission to a major attraction. The value comes from having something organized to do together without a large per-person charge.
The price is less compelling if only one or two people take part, since the cost is charged by group rather than by participant. Still, the private format may justify the total for a couple who wants a self-guided city game without joining strangers.
You should also remember that the phone is yours to provide. The game keeps equipment costs low, but it does not replace the need for a charged device and an internet-ready booking setup. The information says you need only your smartphone, so no special game kit is required.
Who will enjoy this most?

I would recommend The Alchemist to families, couples, and friend groups who like solving problems together. It suits people who want to walk around Mons with a purpose, rather than choose between a sightseeing stroll and a stand-alone puzzle activity.
It may be a particularly good match for families with younger children. The fictional accusation, witness clues, and final decision give children a role in the activity. The group can discuss the evidence together instead of leaving all the work to one adult.
Groups of young adults should consider their taste before booking. The scenario can work well for adults who enjoy playful storytelling, but it may feel too family-oriented for a group seeking a difficult escape-room challenge or a serious cultural tour. A score of 3.8 from five ratings suggests a generally positive but not universal fit, and the available feedback specifically points to different reactions among people aged roughly 20 to 30.
The game also suits independent visitors who prefer not to follow a guide. You control the pace and choose the start time. If you want detailed explanations about Mons from a local expert, this is not the right format because the supplied information describes an app-based game, not a guided history walk.
Practical details before you book

The activity is private, so only your group participates. That removes the awkwardness of joining strangers and lets you set your own rhythm. It also means your group is responsible for keeping the game moving and deciding how to handle the puzzles.
Most people can participate, and service animals are allowed. The meeting point is near public transportation. No additional mobility details are provided, so you should ask the provider if your group needs specific information about surfaces, distances, or access along the route.
Confirmation arrives at the time of booking. Free cancellation is available if you cancel at least 24 hours before the experience starts. Inside that 24-hour window, the payment is not refunded, and changes are not accepted. The cut-off follows local time in Belgium.
The provider is Coddy. Since there is no named guide, you are buying a self-guided digital activity rather than a personal tour led by an individual host.
My call: book it for the right kind of fun
Book The Alchemist if you want a low-cost, private way to explore Mons while solving a story-based case. The strongest reasons are the flexible hours, the simple smartphone format, the circular start and finish at Place Saint-Germain, and the group price.
I would skip it if your main goal is a detailed explanation of Mons or a demanding escape-room experience with a host and elaborate physical props. The game is best seen as a playful city walk with puzzles. For a family or a group of friends willing to share one phone, that can be a smart and affordable addition to a day in Mons.
FAQ
Where does The Alchemist start?
The game starts at Place Saint-Germain, Pl. Saint-Germain, 7000 Mons, Belgium.
Where does the activity finish?
The activity finishes back at the meeting point at Place Saint-Germain.
How long does the game take?
The game lasts approximately two hours.
What time can I play?
You can access the game for two hours at any time from midnight until 11:30 p.m., Monday through Sunday.
How many people can join one booking?
A private group can include up to six people.
How much does the experience cost?
The listed price is $23.26 per group of up to six people.
What do I need to take part?
You need a smartphone. The mobile application guides you to the points of interest and provides the puzzles and missions.
Can I cancel for a full refund?
Yes. You can cancel for a full refund at least 24 hours before the experience start time. Cancellations or changes made within 24 hours are not refunded or accepted.
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